Showing posts with label past. Show all posts
Showing posts with label past. Show all posts
February 12, 2013
Borges - To the Son
It was not I who begot you. It was the dead --
my father, and his father, and their forebears,
all those who through a labyrinth of loves
descend from Adam and the desert wastes
of Cain and Abel, in a dawn so ancient
it has become mythology by now,
to arrive, blood and marrow, at this day
in the future, in which I now beget you.
I feel their multitudes. They are who we are,
and you among us, you and the sons to come
that you will beget. The latest in the line
and in red Adam’s line. I too am those others.
Eternity is present in the things
of time and its imaptient happenings.
-AR. Borges. To the Son.
November 26, 2012
Transits
How it is done is confusing... but it looks neat!
Thanks to Azzo for the link.
via: http://www.ignant.de/2012/11/26/transits/
October 13, 2012
Impact Event Viz
Described by the creator, Jim Blackhurst(link) as:
"A visualisation of the spatial clustering of death by impact in the videogame, Just Cause 2. The video is made up of over 11.3 million player death events, specifically, death by impact with terrain or objects."
His work is quite amazing:
"A heatmap of more than 22.3 million player 'Extraction' events from Just Cause 2" -
Came acorss this on: http://forum.processing.org/topic/heatmaps-point-clouds-and-big-data-in-processing
August 17, 2012
Concectome Project
"Human Connectome Project" maps in very high resolution connections within the human brain.
http://www.humanconnectomeproject.org/
via http://singularityhub.com/2012/08/16/scan-reveals-brains-structure-to-be-much-simpler-than-we-thought/
-g
May 5, 2011
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