Showing posts with label Rome. Show all posts
Showing posts with label Rome. Show all posts

May 9, 2013

Programming Update

Finally getting the hard-coding of .dxf files out of Processing down... below is the density map of 500,000+ GPS points for four people in Rome that I collected last year.



May 2, 2013

GPS Maps

Update on the progress of the maps (in processing).



Worked on integrating both velocity of travel (squares) and density (circles) in combination with gps traces.

April 23, 2013

Pantheon - Different View

I've been trying to figure out how to communicate to those people who may not be familiar with the Pantheon, or its interior: the nature of the space... its proportions and configuration, and then also the path that people took while inside of it.  

 Here's a quick sketch of what I'm thinking:




















Work continues on the maps of the gps traces and sketches for the thesis.  I'm hoping to defend in mid-June. 

G

March 29, 2013

Pantheon and Surroundings

Finally making progress on the maps of the Pantheon as well as the other churches of Rome again, after getting the copy of the Nolli Map from the Vatican Archives scanned at 1200dpi (I'll post link to download the full-size high-res Nolli map when I get around to it).   Here's where I'm at:




-g

November 19, 2012

Wordlines of Rome and Ancient City

Overlay of the GPS data I collected from volunteers on top of Ancient Rome (photo from Gismondi's giant model of Rome in EUR, Italy)



Just a sketch... something might come out of it related to how even old, no longer extant physical artifacts effect our path...

-g

October 13, 2012

Map of Paths in Rome -- Update




Lately I've been working on plotting and cartography.  Above is a screenshot from the map of Rome I'm making for my thesis... it  contains a figure-ground of Rome, in the vein of Nolli's famous map (http://nolli.uoregon.edu/map/index.html), and an overlay of 4 individuals GPS data over 4 months.  In the coming weeks I hope to have some more information on the GPS tracks themselves, such as an indication of the velocity.


June 24, 2012

M1 - 7 - Catacombs of Domitilla


The Catacombs of Domitilla in Rome is an early Christian burial site in Rome.  The followings images were derived from a 1.2 billion point laser-scan of the interior: 30GB of data.



"The Domitilla Catacomb is the largest of Rome’s over 60 known catacombs, built by the early Christian communities between the late 2nd and the early 5th century. The soil around Rome consists mostly of tuff, which allows easy digging, and therefore catacombs were extended frequently and without plan. The result is a very irregular network of galleries, 15km in the case of the Domitilla Catacomb, which is challenging to document.... The documentation of the geometry of archaeological monuments, buildings, or findings by laser-scanning evolved rapidly over the last years, as scanning devices became more precise and are able to record more points in one
pass. One of the first large scan projects was the Digital Michelangelo Project, where 10 statues created by Michelangelo were digitized. The largest single data
set, the statue of David, consists of 2 Billion triangles... (Scheiblauer, et all. 2009)


These are like burrows, ichnofossils of some cambrian creatures den...


Sources: 


and google image search.

June 5, 2012

M1 - 6 - Random Walk with Notes


"A man starts from a point O and walks L yards in a straight line; he then turns through any angle whatever and walks another L yards in a second straight line. He repeats this process N times."
- K. Pearson, Nature 1905.

A "random walk" is defined as a mathematical formalisation of a trajectory that consists of taking successive random steps (wiki).  


A similar concept to the "random walk" is a "stochastic process", defined as: a collection of random variables often used to represent the evolution of some random value, or system, over time (wiki).   


Physicist Leonard Mlodinow's book Drunkards Walk is about the role of chance in human endeavours.  It is an interesting and accessible read, though one which is generally resigned about things. The subtitle, "How Randomness Rules Our Lives" is illustrative of this as well as the following larger-bit: 

In the scientific study of random processes the drunkard’s walk is the archetype. In our lives it also provides an apt model, for like the granules of pollen floating in the Brownian fluid, we’re continually nudged in this direction and then that one by random events. As a result, although statistical regularities can be found in social data, the future of particular individuals is impossible to predict, and for our particular achievements, our jobs, our friends, our finances, we all owe more to chance than many people realize. On the following pages, I shall argue, furthermore, that in all except the simplest real-life endeavors unforeseeable or unpredictable forces cannot be avoided, and moreover those random forces and our reactions to them account for much of what constitutes our particular path in life. I will begin my argument by exploring an apparent contradiction to that idea: if the future is really chaotic and unpredictable, why, after events have occurred, does it often seem as if we should have been able to foresee them? (p.63)

To test out the idea I decided to actually go for a Random Walk.  


I download an app for my smartphone which claims to be random and use it to decide which direction to walk every time I come to an intersection.   

Above is the GPS track I had while conducting the random walk in the city of Rome, March 22, 2012 from 2100-2200 hours. 

Some notes taken on the random walk:

A: 
I walk four times by the door of my own house

B: 
I walk 3 times past the entrance to a restaurant in which some VIP is eating, and in front of which sits a half dozen black gleaming Mercedes with security cards milling about in front in preparation for the imminent departure. I am a security threat. 

E: 
I try with all my strength to predict which direction the stochastic process will take me: sometimes I guess right, most often times wrong, and I frustratingly walk back upon the street I have walked on 3 times before.

F: 
I walk up half the Janiculum, then am instructed to turn mid-slope and head back, walking once again on streets I had just walked: the stochastic process almost brought me to the top of a mountain.  

G:
If I wish to walk half-way up a hill and past the door of my own home 3 or 4 times moving only a few hundred meters in an hour of  continuous walking, then I should use a stochastic process to inform my daily decisions.   

The conclusion above, in Excerpt "G" is very similar to that of Karl Pearson, inventor of the "Random Walk" as formulated in a 1905 edition of Nature: "The lesson... is that in open country the most probable place to find a drunken man who is at all capable of keeping on his feet is somewhere near his starting point!" 

Sources:

K. Pearson. Nature 72, 294; 318; 342 (1905) link

Mlodinow, Leonard. The Drunkard's Walk: How Randomness Rules Our Lives. New York: Pantheon, 2008. Print.



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